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Company of heroes 2 mission 3
Company of heroes 2 mission 3












company of heroes 2 mission 3

For the multiplayer-hungry masses, that would be enough.For the last six months, I've been slowly picking my way through Company Of Heroes 2 for the first time. But it would allowed time for polish in the menus and fixes for the last of the bugs. It would not have fixed the lifeless experiences in the Italian campaign or the absolutely bonkers narrative choices taken with the Afrika Korps storyline. The main menu feels unfinished, and you can’t load your campaign skirmishes without first starting a mission.Īll in all, C ompany of Heroes 3 was delayed with good reason - and probably should have been delayed again. We got reports of freezing while taking screenshots. If my browser isn’t closed, the game risks crashing after two battles. It just feels rough and unfinished, and it extends to battles as well: I’ve seen Dingo drivers T-pose more than once I watched a StuG MG gunner stand on the the dang thing. The more you play, the more it becomes the disgusting cauliflower you need to eat before you get to the treats of battle. In fact, no part of it is pleasant to interact with. However, the Italian campaign map looks janky and works not much more competently. You get the orders and comments from the Generalfeldmarschall of all the German forces in Africa, who seems to micro your battles involving two tanks and three squads. For one thing, where the great Company of Heroes campaigns followed fictional characters commanding, at most, a company (of heroes), in Company of Heroes 3, the only German character you have is Erwin Rommel, the Desert Fox himself. It’s… not great, but not for reasons you’d think. Company of Heroes 3: Nonplussed Frontsīut back in the single-player world, as a great bit of novelty, the linear African campaign follows not Allies but the German Afrika Korps. Combine it with reliance on unit powers (especially for special weapon-starved Wehrmacht) and fairly short time-to-kill for infantry, and any slower player is in a world of pain. And this is when you still have tactical pause - which stops the game to let you leisurely queue up orders - at your fingertips you have no such help in multiplayer. Even against tough AI (that’s a step above Standard difficulty, the lowest rung), you’ll need to learn hotkeys to really measure up. It’s still very much “action-per-minute land,” though.














Company of heroes 2 mission 3